The projectile motion of an object can be modeled using s(t) = gt2 + v0t + s0, where g is the acceleration due to gravity, t is the time in seconds since launch, s(t) is the height after t seconds, v0 is the initial velocity, and s0 is the initial height. The acceleration due to gravity is –4.9 m/s2.
A
0 = –4.9t2 + 19.6t + 24.5B
0 = –4.9t2 + 24.5t + 19.6